Showing posts with label Programming. Show all posts
Showing posts with label Programming. Show all posts

Friday, May 3, 2013

Microsoft Visual C# 2008 Step by Step

John Sharp - Microsoft Visual C# 2008 Step by Step
Published: 2007-12-29 | ISBN: 0735624305 | PDF | 656 pages | 13 MB

Get the hands-on, step-by-step guide to learning the latest enhancements in Microsoft Visual C# 2008. Visual C#, one of the tools in Microsoft Visual Studio® 2008, is a modern programming language designed to deliver a productive environment for creating business frameworks and reusable object-oriented components. Whether you re a beginning programmer or new to the Visual C# programming language, you ll learn how to use the fundamental features of Visual Studio 2008 and gain a basic understanding of the latest enhancement of the Visual C# language. You ll work at your own pace through hands-on, learn-by-doing exercises, get started creating components and working Windows® applications, and build your knowledge as you start creating your first Visual C# based applications. You ll also explore how to create data management and Web-based applications. In each chapter, work through learn-by-doing exercises that demonstrate how, when, and why to use the many features of the Visual C# rapid application development environment.
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Thursday, June 14, 2012

SOA Using Java Web Services

SOA Using Java Web Services
Publisher: Prentice Hall PTR | ISBN: 0130449687 | edition 2007 | PDF | 608 pages | 11,3 mb

Expert Solutions and State-of-the-Art Code Examples
SOA Using Java Web Services is a hands-on guide to implementing Web services and Service Oriented Architecture (SOA) with today’s Java EE 5 and Java SE 6 platforms. Author Mark Hansen presents in explicit detail the information that enterprise developers and architects need to succeed, from best-practice design techniques to state-of-the-art code samples.
Hansen covers creating, deploying, and invoking Web services that can be composed into loosely coupled SOA applications. He begins by reviewing the “big picture,” including the challenges of Java-based SOA development and the limitations of traditional approaches. Next, he systematically introduces the latest Java Web Services (JWS) APIs and walks through creating Web services that integrate into a comprehensive SOA solution. Finally, he shows how application frameworks based on JWS can streamline the entire SOA development process and introduces one such framework: SOA-J.

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Beginning Java 7

Beginning Java 7 By Jeff Friesen
Publisher: Apr..ess 2011 | 920 Pages | ISBN: 1430239093 | PDF | 11 MB



Beginning Java 7 guides you through this language and a huge assortment of platform APIs according to the following table of contents:

Chapter 1: Getting Started with Java
Chapter 2: Discovering Classes and Objects
Chapter 3: Exploring Advanced Language Features
Chapter 4: Touring Language APIs
Chapter 5: Collecting Objects
Chapter 6: Touring Additional Utility APIs
Chapter 7: Creating and Enriching Graphical User Interfaces
Chapter 8: Interacting with Filesystems
Chapter 9: Interacting with Networks and Databases
Chapter 10: Parsing, Creating, and Transforming XML Documents
Chapter 11: Working with Web Services
Chapter 12: Java 7 Meets Android
Appendix A: Solutions to Exercises
Appendix B: Scripting API and Dynamically Typed Language Support
Appendix C: Odds and Ends
Appendix D: Applications Gallery

Chapter 1 introduces you to Java and begins to cover the Java language by focusing on fundamental concepts such as comments, identifiers, variables, expressions, and statements.

Chapter 2 continues to explore this language by presenting all of its features for working with classes and objects. You learn about features related to class declaration and object creation, encapsulation, information hiding, inheritance, polymorphism, interfaces, and garbage collection.

Chapter 3 focuses on the more advanced language features related to nested classes, packages, static imports, exceptions, assertions, annotations, generics, and enums. Additional chapters will introduce you to the few features not covered in Chapters 1 through 3.

Chapter 4 largely moves away from covering language features (although it does introduce class literals and strictfp) while focusing on language-oriented APIs. You learn about Math, StrictMath, Package, Primitive Type Wrapper Classes, Reference, Reflection, String, StringBuffer and StringBuilder, Threading, BigDecimal, and BigInteger in this chapter.

Chapter 5 begins to explore Java's utility APIs by focusing largely on the Collections Framework. However, it also discusses legacy collection-oriented APIs and how to create your own collections.

Chapter 6 continues to focus on utility APIs by presenting the concurrency utilities along with the Objects and Random classes.

Chapter 7 moves you away from the command-line user interfaces that appear in previous chapters and toward graphical user interfaces. You first learn about the Abstract Window Toolkit foundation, and then explore the Java Foundation Classes in terms of Swing and Java 2D. Appendix C explores Accessibility and Drag and Drop.

Chapter 8 explores filesystem-oriented I/O in terms of the File, RandomAccessFile, stream, and writer/reader classes. New I/O is covered in Appendix C.

Chapter 9 introduces you to Java's network APIs, such as sockets. It also introduces you to the JDBC API for interacting with databases.

Chapter 10 dives into Java's XML support by first presenting an introduction to XML (including DTDs and schemas). It next explores the SAX, DOM, StAX, XPath, and XSLT APIs. It even briefly touches on the Validation API. While exploring XPath, you encounter namespace contexts, extension functions and function resolvers, and variables and variable resolvers.

Chapter 11 introduces you to Java's support for SOAP-based and RESTful web services. In addition to providing you with the basics of these web service categories, Chapter 11 presents some advanced topics, such as working with the SAAJ API to communicate with a SOAP-based web service without having to rely on JAX-WS. You will appreciate having learned about XML in Chapter 10 before diving into this chapter.

Chapter 12 helps you put to use some of the knowledge you've gathered in previous chapters by showing you how to use Java to write an Android app's source code. This chapter introduces you to Android, discusses its architecture, shows you how to install necessary tools, and develops a simple app.

What you’ll learn
  • The entire Java language, including Java 7-specific features such as switch on string, try-with-resources, final rethrow, multicatch, and SafeVarargs
  • A huge assortment of Java 7 APIs, beginning with those APIs oriented toward the language itself, and including Java 7-specific APIs such as the Fork/Join Framework, Objects, JLayer, and NIO.2
  • Various Java 7 tools, starting with the javac compiler and java application launcher
  • How to create user interfaces, working with web services, and a whole lot more
  • The basics of getting started with Android app development
Who this book is for
This book targets the following groups of developers:
  • Newcomers, skilled (to some degree) in other programming languages but with no previous exposure to Java
  • Intermediate Java developers, skilled in the fundamentals of Java prior to Java 7 and looking to increase their understanding of Java 7 language/API changes
  • All developers looking beyond standard Java, who want to leverage Java 7 to create mobile apps via Android
  • Even advanced Java developers may find a few items of interest
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Java SOA Cookbook

Eben Hewitt, "Java SOA Cookbook"
O’Reilly Media, Inc. | 2009 | ISBN: 0596520727 | 740 pages | PDF | 6,8 MB

Java SOA Cookbook offers practical solutions and advice to programmers charged with implementing a service-oriented architecture (SOA) in their organization. Instead of providing another conceptual, high-level view of SOA, this cookbook shows you how to make SOA work. It’s full of Java and XML code you can insert directly into your applications and recipes you can apply right away. The book focuses primarily on the use of free and open source Java Web Services technologies — including Java SE 6 and Java EE 5 tools — but you’ll find tips for using commercially available tools as well. Java SOA Cookbook will help you:Construct XML vocabularies and data models appropriate to SOA applications Build real-world web services using the latest Java standards, including JAX-WS 2.1 and JAX-RS 1.0 for RESTful web services Integrate applications from popular service providers using SOAP, POX, and Atom Create service orchestrations with complete coverage of the WS-BPEL (Business Process Execution Language) 2.0 standard Improve the reliability of SOAP-based services with specifications such as WS-Reliable Messaging Deal with governance, interoperability, and quality-of-service issues


The recipes in Java SOA Cookbook will equip you with the knowledge you need to approach SOA as an integration challenge, not an obstacle.
About the Author
Eben Hewitt is a Principal on the architecture team at a multi-billion dollar national retail company, where he has been focused on designing and building their Service Oriented Architecture. He has worked in IT for ten years, working on large-scale web and SOA integration projects, distributed software, and messaging systems. Hewitt is the author of four previous programming books, several industry articles, and is a contributor to the O’Reilly book 97 Things Every Software Architect Should Know, edited by Richard Monson-Haefel. He is a popular speaker at industry conferences and local user groups.

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Silverlight 4 Unleashed

Silverlight 4 Unleashed By Laurent Bugnion
Publisher: S.a.m.s 2010 | 736 Pages | ISBN: 0672333368 | PDF | 25 MB



Printed entirely in color, with helpful figures and syntax coloring to make code samples appear as they do in Visual Studio and Expression Blend!

Using Silverlight 4, you can build richer and more powerful applications than ever before, and deploy them seamlessly in browsers, on desktop computers, and even on Windows Phone 7. In Silverlight 4 Unleashed, Microsoft Silverlight MVP Laurent Bugnion covers everything you need to do all this, and much more.

The only full-color, example-rich guide to Silverlight 4 for experienced Microsoft developers, Silverlight 4 Unleashed illuminates the entire development process: from installing Silverlight tools to building great user experiences, managing data to optimizing application performance.

You’ll master core Silverlight features such as controls and properties; communicating with web services; efficiently creating data-oriented line-of-business applications; working with external frameworks, and more. Bugnion concludes by showing how to use advanced features such as 3D-like effects and multitouch to deliver an even smoother, richer experience.

  • Install and use Silverlight Tools for Visual Studio
  • Extend Silverlight applications with user and custom controls
  • Group, sort, filter, page, bind, and validate data
  • Take full advantage of the Model-View-ViewModel Pattern in Silverlight
  • Access Web resources and services
  • Control the application’s appearance with resources, styles, templates, and Expression Blend
  • Sketch user experience and build iterative prototypes by easily getting feedback from end users
  • Create data-oriented applications more easily with the WCF RIA Services framework
  • Adapt Silverlight desktop applications for Windows Phone 7
  • Integrate effects and media into your applications
  • Use Unity, MEF, and the MVVM Light Toolkit to write more maintainable, extensible software
  • Optimize performance by reducing download size and memory footprint, and increasing execution speed
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Tuesday, September 20, 2011

Programming Android


Programming Android By Zigurd Mednieks, Laird Dornin, G. Blake Meike, Masumi Nakamura
Publisher: O'Re..illy Media 2011 | 502 Pages | ISBN: 1449389694 | PDF | 11 MB



What does it take to build well-engineered Android applications? Explore Android's core building blocks and APIs in depth with this authoritative guide, and learn how to create compelling apps that work on a full range of Android devices. You'll work with proven approaches to app design and implementation—including application frameworks that you can use as a starting point for your own projects.
Delve into sensors, native development, 3D graphics, and many other topics, and discover how to build apps on the platform of your choice. If you're an intermediate to advanced programmer, you'll learn how to make great Android apps.
  • Learn how to use the Android SDK with the Eclipse IDE
  • Apply advanced Java concepts regardless of your experience with the language
  • Create an Android user interface that's captivating and easy to navigate
  • Understand Android's unique database design issues and the role of SQLite
  • Use sensors and gestures to expand your app's input beyond just tapping and scrolling
  • Explore Android APIs for multimedia, location, communication, NFC, and other applications
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Android User Interface Development: Beginner's Guide


Jason Morris - Android User Interface Development: Beginner's Guide
Publisher: Pаckt Publishing | 2011-02-24 | ISBN: 1849514488 | PDF | 304 pages | 10.28 MB

There are over 30,000 applications for Android that have been downloaded over a million times already. What makes yours any different? Building a compelling user-interface that people understand and enjoy is vital for the survival of a new application in an environment where look and feel may be the only thing between a user purchasing your application; or deleting it forever.Working through examples, code-snippets, and screenshots this book introduces the fundamentals of good user-interface design from a developer's point of view. This book will put you above the rest by showing you how to build striking user interfaces to grasp your app users' attention enough to make them shell out some bucks to buy your application.The Android User Interface Development Beginner's Guide will tell you everything you need to know to style your applications from bottom up. Given the importance of user-interface design on a touch-screen device, this book aims to equip its reader with the knowledge required to build killer Android applications. Starting simply, and keeping things easy, this book will take you on a step-by-step journey to understanding the principals of good user-interface design, and how to implement the best user interfaces on an Android mobile device. It aims at building design understanding on a chapter-by-chapter basis, while introducing platform knowledge through examples.A practical definitive guide for developers who want to design and develop attractive Android user-interfaces.
This is a step-by-step guide that aims to give even a novice Android developer a good grasp of user-interface design, while working through examples, diagrams, and screenshots to showcase the various widgets and tools that the platform makes available.

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Android Application Testing Guide


Android Application Testing Guide By Diego Torres Milano
Publisher: Pa.,.ckt Publis..hing 2011 | 332 Pages | ISBN: 1849513503 | PDF | 10 MB



It doesn’t matter how much time you invest in Android design, or even how careful you are when programming; mistakes are inevitable and bugs will appear. This book will help you minimize the impact of these errors in your Android project and increase your development productivity. It will show you the problems that are easily avoided, to help get you quickly to the testing stage.

Android Application Testing Guide is the first and only book providing a practical introduction to the most common available techniques, frameworks, and tools to improve the development of your Android applications. Clear, step-by-step instructions show how to write tests for your applications and assure quality control using various methodologies.

The author’s experience in applying application testing techniques to real world projects enables him to share insights on creating professional Android applications.

The book starts by introducing Test Driven Development, which is an agile component of the software development process and a technique where you will tackle bugs early on. From the most basic unit tests applied to a sample project to more sophisticated performance tests, this book provides a detailed description of the most widely used techniques in the Android testing world in a recipe-based approach.

The author has extensive experience of working on various development projects throughout his professional career. All this research and knowledge has helped create a book that will serve as a useful resource to any developer navigating the world of Android testing.

What you will learn from this book :
  • Apply testing techniques and utilize tools to improve Android application development
  • Learn the nuances of Unit and Functional testing and apply them to your Android projects
  • Create sample Android test projects to try out your testing techniques
  • Understand different development methodologies such as Test Driven Development and Behavior Driven Development
  • Test different components such as Activities, ContentProvider, Services, and so on that make up an Android application
  • Apply the Continuous Integration technique for ultimate application quality control
  • Improve application performance by analyzing the results returned from performance tests
  • Expose your application to a wide range of conditions and configurations to simulate real life network conditions and detect problems in the application

Approach
Adroid Application Testing Guide is a highly detailed book which gives step-by-step examples for a great variety of real-world cases, providing professional guidelines and recommendations that will be extremely valuable for optimizing your development time and resources. In the chapters you will find an introduction to specific testing techniques, and tools for specific situations.

Who this book is written forLink
If you are an Android developer looking to test your applications or optimize your application development process, then this book is for you. No previous experience in application testing is required.

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Pro Android Flash


Pro Android Flash By Stephen Chin, Dean Iverson, Oswald Campesato, Paul Trani
Publisher: Apre..ss 2011 | 464 Pages | ISBN: 1430232315 | PDF | 45 MB



Did you know you can take your Flash skills beyond the browser, allowing you to make apps for Android, iOS and the BlackBerry Tablet OS? Build dynamic apps today starting with the easy-to-use Android smartphones and tablets. Then, take your app to other platforms without writing native code.
Pro Android Flash is the definitive guide to building Flash and other rich Internet applications (RIAs) on the Android platform. It covers the most popular RIA frameworks for Android developers—Flash and Flex—and shows how to build rich, immersive user experiences on both Android smartphones and tablets. You'll learn how to incorporate multimedia, animation, and special effects into your apps for maximum visual appeal. You'll also cover advanced topics, including input methods, hardware inputs, deployment, and performance optimization.

What you’ll learn
  • Deployment of Flash and Flex to Android
  • How to take your desktop RIAs and adapt them for mobile devices
  • How to integrate Android hardware inputs from the camera, GPS, compass, and accelerometer
  • How to build an immersive user interface using Android audio and video assets
  • How to integrate styling and artifacts from a professional designer
  • Best practices for mobile performance tuning and optimization

Who this book is for
This book is intended for developers who are looking to build rich Internet applications (RIAs) for the Android platform, especially Flash and Flex.

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Android 3.0 Application Development Cookbook



Android 3.0 Application Development Cookbook By Mew Kyle Merrifield
Publisher: Pa..ckt Publis..hing 2012 | 272 Pages | ISBN: 1849512949 | PDF | 10 MB



Android is a mobile operating system that runs on a staggering number of smartphones and tablets. Android offers developers the ability to build extremely rich and innovative applications written using the Java programming language. Among the number of books that have been published on the topic, what’s missing is a thoroughly practical, hands-on book that takes you straight to getting your job done without boring you with too much theory.

Android 3.0 Application Development Cookbook will take you straight to the information you need to get your applications up and running. This book is written to provide you with the shortest possible route between an idea and a working application.

Work through the book from start to finish to become an Android expert, or use it as a reference book by applying recipes directly to your project.

This book covers every aspect of mobile app development, starting with major application components and screen layout and design, before moving on to how to manage sensors such as internal gyroscopes and near field communications. Towards the end, it delves into smartphone multimedia capabilities as well as graphics and animation, web access, and GPS.

Whether you are writing your first app or your hundredth, this is a book that you will come back to time and time again, with its many tips and tricks on the rich features of Android 3.

Over 100 working recipes covering every aspect of Android development.

What you will learn from this book:
  • Design custom layouts and widgets
  • Connect your application to the Web
  • Animate your applications
  • Create touch and motion sensitive apps
  • Respond to your user’s every move with sensor control
  • Use GPS to create location sensitive apps
  • Create and play back sound and video
  • Augment reality through camera controls
  • Access WiFi networks and Bluetooth
  • Incorporate Google Maps in your applications
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Beginning Android Tablet Application Development


Beginning Android Tablet Application Development By Wei-Meng Lee
Publisher: W.r.o.x 2011 | 288 Pages | ISBN: 1118106733 | EPUB + PDF | 28 MB + 52 MB



A full-color, fast-paced introduction to developing tablet applications using Android
The new release of Android 3 brings the full power of Android to tablet computing and this hands-on guide offers an introduction to developing tablet applications using this new Android release. Veteran author Wei-Meng Lee explains how Android 3 is specifically optimized for tablet computing and he details Android's tablet-specific functions. Beginning with the basics, this book moves at a steady pace to provide everything you need to know to begin successfully developing your own Android tablet applications.
  • Serves as a full-color, hands-on introduction to developing tablet applications with the new Android 3
  • Offers a helpful overview of Android 3 programming for tablets
  • Details the components of Android tablet applications
Highlights ways to build the Android user interface for tablets, create location-based services, publish Android applications, use Eclipse for Android development, and employ the Android emulator
Beginning Android Tablet Application Development is an ideal starting point for getting started with using Android 3 to develop tablet applications.

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Pro Android Python with SL4A


Pro Android Python with SL4A By Paul Ferrill
Publisher: Apr...ess 2011 | 296 Pages | ISBN: 1430235691 | EPUB + PDF + MOBI | 6 MB + 6 MB + 6 MB



Pro Android Python with SL4A is for programmers and hobbyists who want to write apps for Android devices without having to learn Java first. Paul Ferrill leads you from installing the Scripting Layer for Android (SL4A) to writing small scripts, to more complicated and interesting projects, and finally to uploading and packaging your programs to an Android device.

Android runs scripts in many scripting languages, but Python, Lua, and Beanshell are particularly popular. Most programmers know more than one programming language, so that they have the best tool for whatever task they want to accomplish. Pro Android Python with SL4A explores the world of Android scripting by introducing you to the most important open-source programming languages that are available on Android-based hardware.

Pro Android Python with SL4A starts by exploring the Android software development kit and then shows you how to set up an Eclipse-based Android development environment. You then approach the world of Android programming by using Beanshell, which runs on the Dalvik, and learning how to write small programs to administer an Android device.

Next, discover how Lua, a lightweight language perfectly suited for scripting on smaller devices, can work with Android. Lua can be used for small but important tasks, like SMS encryption and synchronizing photos with flickr.

Last, but certainly not least, you will discover the world of Python scripting for SL4A, and the power contained within the full range of Python modules that can combine with the Android SDK. You'll learn to write small location-aware apps to get you started, but by the end of this book, you'll find yourself writing fully GUI-fied applications running on the Android desktop!

Pro Android Python with SL4A is rounded out with a chapter on distributing and packaging scripts, a skill that you'll find very useful as you reach out to a wider audience with your programs.

What you’ll learn
  • Understand the SL4A
  • Explore the Android software development kit
  • Write scripts to administer an Android phone
  • Write and execute full Python and applications
  • Learn how to write simple apps using Facades
  • Explore the full Android development process, from development to packaging

Who this book is for
This is a book for beginning and intermediate Android developers, and a book for anyone coding in Python, Lua or exploring Beanshell.

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Android Programming Tutorials (Version 3.2 for Android 3.0)


Android Programming Tutorials (Version 3.2 for Android 3.0) By Mark L Murphy
Publisher: Com..monsW..are, LLC 2011 | 334 Pages | ISBN: 0981678041 | PDF | 7 MB



Android Programming Tutorials show you what you can do with Android, through a series of 40 individual exercises. Android Programming Tutorials gives you hands-on instruction in how to build sophisticated Android applications, using many of the technologies outlined in CommonsWare's other Android books. These exercises lead you through the basics of creating Android applications, all the way through many fun Android features like Internet access, location tracking, maps, integrated WebKit browsers, cameras, accelerometers, home screen widgets, and much more. Full source code to all the exercise answers is available, to help you if you get stuck. Android Programming Tutorials makes an excellent companion volume to more traditional Android books that merely tell you what is possible.

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Shell Scripting: Expert Recipes for Linux, Bash and more


Shell Scripting: Expert Recipes for Linux, Bash and more By Steve Parker
Publisher: Wr..,ox 2011 | 600 Pages | ISBN: 1118024486 | PDF | 17 MB



A compendium of shell scripting recipes that can immediately be used, adjusted, and applied
The shell is the primary way of communicating with the Unix and Linux systems, providing a direct way to program by automating simple-to-intermediate tasks. With this book, Linux expert Steve Parker shares a collection of shell scripting recipes that can be used as is or easily modified for a variety of environments or situations. The book covers shell programming, with a focus on Linux and the Bash shell; it provides credible, real-world relevance, as well as providing the flexible tools to get started immediately.
  • Shares a collection of helpful shell scripting recipes that can immediately be used for various of real-world challenges
  • Features recipes for system tools, shell features, and systems administration
  • Provides a host of plug and play recipes for to immediately apply and easily modify so the wheel doesn't have to be reinvented with each challenge faced

Come out of your shell and dive into this collection of tried and tested shell scripting recipes that you can start using right away!

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Ivor Horton's Beginning Java



Ivor Horton's Beginning Java By Ivor Horton
Publisher: W.r,o.x; 7 edition 2011 | 1150 Pages | ISBN: 0470404140 | PDF | 69 MB



Find out why thousands have turned to Ivor Horton for learning Java
Ivor Horton's approach is teaching Java is so effective and popular that he is one of the leading authors of introductory programming tutorials, with over 160,000 copies of his Java books sold. In this latest edition, whether you're a beginner or an experienced programmer switching to Java, you'll learn how to build real-world Java applications using Java SE 7. The author thoroughly covers the basics as well as new features such as extensions and classes; extended coverage of the Swing Application Framework; and he does it all in his unique, highly accessible style that beginners love.
  • Provides a thorough introduction to the latest version of the Java programming language, Java SE 7
  • Introduces you to a host of new features for both novices and experienced programmers
  • Covers the basics as well as new language extensions and classes and class methods
  • Guides you through the Swing Application Framework for creating Swing apps
  • Uses numerous step-by-step programming examples to guide you through the development process
There's no better way to get thoroughly up to speed on the latest version of Java than with Ivor Horton's latest, comprehensive guide.

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Monday, February 14, 2011

Pro JSP 2, Fourth Edition (Expert's Voice in Java)


Pro JSP 2, Fourth Edition (Expert's Voice in Java)
Publisher: Apress | ISBN: 1590595130 | edition 2005 | PDF | 729 pages | 11,4 mb

This is the first comprehensive guide to cover JSP 2 and 2.1. It supplies you with the tools and techniques to develop web applications with JSP and Java servlets. You'll learn to choose and implement the best persistence option for your web applications, and how to secure web sites against malicious attack and accidental misuse. You will improve the performance and scalability of JSP pages, as well as architect reliable, stable applications.

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Object-Oriented Programming and Java, 2nd edition


Danny Poo, Derek Kiong, Swarnalatha Ashok, "Object-Oriented Programming and Java, 2nd edition"
S..ger | 2010 | ISBN: 1846289629 | 322 pages | PDF | 5,6 MB

Object-Oriented Programming and Java presents two important topics in contemporary software development: object-oriented programming and Java. This book takes a different teaching approach from most available literature, it begins with the description of real-world object interaction scenarios and explains how they can be translated, represented and executed using object-oriented programming paradigm.

Principally, Java is an object-oriented programming language. By establishing a solid foundation in the understanding of object-oriented programming concepts and their applications, the book provides readers with the pre-requisites for writing proper object-oriented programs using Java.

Object-Oriented Programming and Java covers the latest in Java technologies and is suitable for undergraduate or postgraduate courses on object-oriented technology, and in particular, using Java as a programming language for creating object-oriented programs.

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Java Programming on Linux


Java Programming on Linux
Publisher: Waite Group Press | ISBN: 1571691669 | edition 1999 | PDF | 732 pages | 14,7 mb

Java Programming on Linux is a detailed how-to book on using Java on a Linux operating system. Topics include installing and enabling a Java runtime environment under Linux, Java development in Linux, running Java applications and applets under Linux, using Java with Linux-based Web servers, using Sun Components JCE and JAI in Linux, using Sun Environments Personal Java, Embedded Java, and Jini in Linux, and using JNI to Link Java and Native Capabilities.

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Thursday, February 10, 2011

Advances in Computer Science and Information Technology, Part I



Natarajan Meghanathan, B.K. Kaushik, Dhinaharan Nagamalai, "Advances in Computer Science and Information Technology, Part I”
Springer | 2011 | ISBN: 3642178561 | 619 pages | PDF | 12 MB


This volume constitutes the first of three parts of the refereed proceedings of the First International Conference on Computer Science and Information Technology, CCSIT 2010, held in Bangalore, India, in January 2011. The 59 revised full papers presented in this volume were carefully reviewed and selected. The papers are organized in topical sections on distributed and parallel systems and algorithms; DSP, image processing, pattern recognition, and multimedia; software engineering; database and data Mining; as well as soft computing, such as AI, neural networks, fuzzy systems, etc.

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Professional Business Connectivity Services in SharePoint 2010


Professional Business Connectivity Services in SharePoint 2010 By Scot Hillier, Brad Stevenson
Publisher: W r o x 2011 | 408 Pages | ISBN: 047061790X | PDF | 11 MB



Comprehensive coverage on Business Connectivity Services within SharePoint 2010
As Microsoft’s new multipurpose portal technology, Business Connectivity Services (BCS) is a brand new way for SharePoint users to seamlessly access and integrate data from any application or databases within SharePoint 2010. With this in-depth guide, a team of SharePoint experts walks you through the features of the new BCS, including the ability for users to view and modify the data from SharePoint 2010 with BCS. You’ll explore how to use BCS, deploy solutions, create external content types and lists, create .NET host connectors, and more.
Business Connectivity Services (BCS) allows you to seamlessly access and integrate data from any application or databases within SharePoint 2010
  • Demonstrates how to create BCS solutions with the SharePoint Designer in SharePoint 2010 and Office
  • Provides a clear overview of the BCS API
  • Addresses creating external content types and lists
  • Explains how to develop search-based solutions with BCS
Professional Business Connectivity Services in SharePoint 2010 provides you with thorough coverage on this new multipurpose portal technology.

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