Wednesday, October 29, 2008

Encyclopedia of Ancient Asian Civilizations


Encyclopedia of Ancient Asian Civilizations

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Flash 5 Cartoons and Games f/x and Design


There was a time when making an animated film meant, at the very least, a huge investment in time and equipment. Flash 5 Cartoons and Games demonstrates how things have changed, teaching a new generation of animators that all you really need is an ordinary PC or Mac and Macromedia's Flash authoring program.

Diverse and powerful, Flash can be used to create Web sites and multimedia presentations. Animation is an art in itself, and the book approaches the use of Flash from an animator's and game designer's perspective. Eleven chapters describe a production workflow, from early story development to using Flash to create a storyboard, adding sound, creating elements and movement, and creating backgrounds.

There are a number of outstanding features to this book: for one, it doesn't focus on the technology. There is as much information on using Flash as there is in composing a scene, using color and sound to evoke a mood, and using quick sketches for storyboard timing. Also, there is a strong emphasis on character animation. Chapter 5 is, in fact, called "Character Animation," followed by chapter 6, "Lip Syncing and Facial Expressions." These sections and others throughout the book show how to use Flash features like reusable symbols and libraries to create believable characters.

A little more than half the book focuses on animation. The second half covers game design, programming, and animation, with an emphasis on trivia and adventure games. You'll need to know a bit about Web scripting and how Flash scripting works to get the most out of the material.

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Encyclopedia of Biology


Encyclopedia of Biology

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Encyclopedia of Earth Science


Encyclopedia of Earth Science

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Tuesday, October 28, 2008

Cyber Bullying: Bullying in the Digital Age


Cyber bullying has become more prevalent through the use of e-mail, instant messages, chat rooms, and other digital messaging systems. It brings with it unique challenges. Cyber Bullying provides the most current and essential information on the nature and prevalence of this epidemic, providing educators, parents, psychologists and policy-makers with critical prevention techniques and strategies for effectively
addressing electronic bullying.
Provides an empirically-based resource with up-to-date information about the nature and prevalence of cyber bullying through the use of email, instant messages, chat rooms, and other digital messaging systems
Examines the role of anonymity in electronic bullying
Includes feedback from focus groups and individual interviews with students and parents
Offers a handy reference with practical strategies for educators, parents, psychologists and policy makers about prevention and intervention of cyber bullying

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Beginning Visual Web Programming in VB .NET: From Novice to Professional


Beginning Web Programming in VB .NET: From Novice to Professional will teach you the fundamentals of the web environment and how Visual Studio .NET (VS .NET) makes it accessible to VB programmers. You'll build a working website that demonstrates all the elements of a VB web application. Author Daniel Cazzulino takes a step-by-step approach to each example to explore the essential technologies and how VS .NET helps to integrate them into a highly interactive, attractive web application.

In this tutorial guide you'll learn how to
Create dynamic web pages with ASP.NET web forms and web server controls
Display and manipulate data using ADO.NET and VS .NET components
Persist state in different ways, within the "stateless" web environment
Create XML files and XML schema, and use them for data transfer
Integrate your web applications with others through web services
Make your application more secure via the security features in ASP.NET and IIS
Eliminate bugs and unexpected failures through effective debugging and exception-handling techniques
Improve the performance of your application and prepare it for release

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Electrical and Electronic Principles and Technology, Third Edition


In this book John Bird introduces electrical principles and technology through examples rather than theory - enabling students to develop a sound understanding of the principles needed by technicians in fields such as electrical engineering, electronics and telecommunications. No previous background in engineering is assumed, making this an ideal text for vocational courses at Level 2 and 3, foundation degree and introductory courses for undergraduates.

The book presents a logical topic progression rather than following the structure of a particular syllabus. However, the coverage of this new edition has been brought fully in line with the electrical and electronics units of the 2007 BTEC National specification. It is also designed to cover the requirements of the BTEC First specifications.

New material in this third edition includes brand new chapters on semiconductor diodes and transistors as well as added sections on batteries, fuel cells and alternative and renewable energies, relative and absolute voltages, self and mutual inductance, and virtual test and measuring instruments.

Support material for tutors is available as a free download at http://textbooks.elsevier.com:

* Instructor's manual with full solutions and suggested marking scheme for all 7 revision tests in the book

* Solutions manual with worked solutions for about 400 of the further problems in the book

* Electronic files for all illustrations in the book

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Get That Job: CVs


Get That Job: CVs

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